- Joined
- Nov 23, 2019
And none of those are Kickstarter sales? Just curious.Shenmue 3 sold 17,857 physical copies in its opening week in Japan.
Japanese sales only account for 22% of all tracked sales.
This would suggest around 81,000 sales of the physical standard PS4 edition of the game in week 1.
Throw in the Special and Limited editions of the game (7,500+ copies) and add in digital sales and sales on the Epic store and I think it’s a fairly safe assumption that the game broke 100,000 sales in its opening week.
No. But he shouldn't have spent more than the KS that's for sure.So you’re saying that Yu should have pocketed the money from the Kickstarter? I’m sure that would have gone down well.
Fingers crossed.For all we know some of the money was set aside for production of S4 or used to develop assets that could be used later in the series.
Positive reviews, an excited/expanding fanbase, positive sales numbers, positive think pieces etc.What exactly would have painted S3’s performance in a positive light?
(EDIT) The general consensus that this was a good game rather than the divisiveness that has plagued it.
If you want to take the marketing in isolation then I guess the trailers performed better than Bloostained, I was just listing the other factors (that admittedly aren't connected to marketing) into account to factor in the overall negativity surrounding S3 compared to the overall positivity surrounding Bloodstained.You criticized the marketing because it failed to stack up to Bloodstained’s marketing whilst implying that this was the level they should have been aiming for. After being shown that they actually outperformed Bloodstained’s marketing by a significant margin, you then said that it still wasn’t good enough, suggesting that it should have done better (and, by extension, that Bloodstained wasn’t a fair comparison).
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