Even vanilla PS4 struggles on Shenmue 3 and its huge Unreal 4 Maps
Would be necessary lots and lots of cuts and stages simplifications to run "well" on Switch One.
I would prefer on Switch 2 and PS5/XS with:
1- 4k or 1440p
2- Optional Ray Tracing
3- No more "no run" zones (ssd can deal with...
I do not think SWITCH "ONE" port is a good idea
Switch has only 4GB of RAM, is too week for big maps like in Shenmue 3.
People will complain a lot, something like Outer Worlds or even Sonic Frontiers, almost unplayable on Switch
Maybe Switch 2...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.