Well, the situation could only be improved if there would be another (bigger) publisher.
We can forget EA, Ubisoft, Blizzard, Square Enix etc, all of these big names are unrealistic
and then we already are on the DS AA publisher level. Koch Media / THQ Nordic is already pretty much the biggest
AA publisher and distributor in Europe.
It wont be easy to just find a publisher that will do everything better.
The only good deal would be a deal with Sega and that doesnt help us if they are not interested.
And yes, Koch Media / Deep Silver didnt do the best job with the marketing but still
all of the Shenmue 3 banners at events, Youtube and Facebook Ads, the press previews, Shenmue 3 booth at Gamescom,
the invitations / travels to Japan etc were handled by Koch Media. All of this costs money and you need connections.
If YS Net chooses the self publishing way, they have to handle all of this themselves.
There will be no booth in a Gamescom main hall because thats not for indie games,
there wont be banners at E3 or whatever because advertising space costs thousands of dollars
and YS Net has to invite and handle the press themselves. Which means a small japanese studio
has to handle the press from the west all the time. Japanese studios like Square Enix, Koei Tecmo or Capcom
can do that because they have employees just for that.
How would YS Net handle this?
Why would Sega help with this stuff when they are not the publisher? Yes, they helped at Tokyo Game Show
but probably only because they and Koch Media are partners and all of Sega's booths at Gamescom
are in the Koch Media main hall. I doubt that Cedric can help much with these things,
hes using third party publishers for his own projects.
As someone who went to TGS last year, I can tell you that the Shenmue showing there was incredibly lackluster. I actually had a bit of trouble finding it owing to the stand having been shoved round the back of Sega’s main stand. It was nice that it was there, but most attendees probably didn’t know that it was. I really don’t see it having made much of a difference at all to sales.
Likewise, while it’s nice that they put some banners up at E3, I’d be surprised if any of the people in attendance saw the banners and decided there and then to buy the game.
The most effective marketing these days is online marketing and this is where Deep Silver really dropped the ball. Could YsNet do better in this area if they went in on their own? I don’t think they could do much worse.
The press previews didn’t help too much as they didn’t provide any actual footage to go with them. They also picked out some incredibly niche sites to invite. One of the publications they paid to fly out to Monaco ended up giving the game a 3/10 having not played it for more than a few hours. I’d say that not having these events wouldn’t have made any difference to total sales (unless of course, they provided decent footage to go with it).
This kind of thing needs contacts, yes, but I’d dare say that Yu Suzuki probably already has a lot of these contacts himself and could probably reach out for the others.
Obviously the best case scenario would be if one of the powerhouse publishers came on board, but as that seems unlikely, when comparing the prospect of another DS published Shenmue and a self-published Shenmue, the latter might just be the best option.
If it’s a case of YSnet giving up 50%+ of their profit to work with a company that makes deals behind their back and does the bare minimum to promote the game or spending $60,000-$120,000 to hire one or two people specifically to handle press and marketing, I think I know which one I’d choose.
The only reason I’d go with DS would be if they were willing to invest enough to lead to a significantly better game and I’m not sure that will be the case next time around.