That's an opinion you don't see often. I also liked Yakuza 3 but many seem to dislike it. I actually thought that parts of the game felt more like Shenmue than most of the other games. Specifically the slower pacing when you're at the orphanage. Yakuza 5 is also great, I replayed it not too long ago.Favourite is 3, always will be.
5 is the best in the series and nothing has dethroned it yet!
@Mr. OL As well as absurd, funny things without it ruining the serious main story. I always liked that about the Yakuza series. Metal Gear Solid is another example that manages this I think. Japanese games do this maybe a bit more often in general.
By the way, I wondered yesterday if you would show up here or if I had maybe missed it.
I like both series but have always found them to be quite different when you start looking beyond the setting. There are similarities but Shenmue focuses a bit more on creating the feeling of daily life, time passing, NPC's that can be approached so they're not just there as background elements, ... Yakuza on the other hand has more action, a bit more traditional leveling up while keeping some of these life elements.
That's an opinion you don't see often. I also liked Yakuza 3 but many seem to dislike it. I actually thought that parts of the game felt more like Shenmue than most of the other games. Specifically the slower pacing when you're at the orphanage. Yakuza 5 is also great, I replayed it not too long ago.
I always find it funny when Truck says that, as I personally find 5 to be the absolute worst in the series. Story doesn't make a lick of sense and ultimately just doesn't matter, the Haruka/Akiyama sections are an absolute slog to get through, and the technical quality of the whole thing, from the graphics to the gameplay, feels really shoddy and poorly-programmed (the only game in the series where I got stuck in a room twice with no way out; a door was supposed to open, but wouldn't).
Individually, Kazuma, Saejima, and Shinada's sections all offer something unique and fun to mess around with (particularly Shinada's, who I think might actually be my favorite character in the series), but as a whole it's really just a big, dumb, self-indulgent mess.
And I think the development team realized that afterward; it's probably why they streamlined things, scaled it back, and gave us the brilliant Yakuza 0 as the next game. Until that point, they seemed to think that making everything bigger was the way to go (and 5 is definitely the biggest in the series, that's for sure), but I think it taught them that bigger isn't necessarily better.
i really liked Yakuza 5 and especially the whole Haruka part. i'm not a huge let's dance or J or K Pop fan
but i dont know ... i have a lot of respect for the developers
because they made a serious idol story without any fighting in a violent Yakuza game. thats nothing you will find easily in other games.
and it worked for me. when the other two girls were mean to Haruka, i felt really bad. i liked the idol events, it was something different,
it felt like Haruka is really trying. and of course the two or three songs are a bit boring ...
but at the same time it makes sense that there arent more tracks because those are Harukas
current demo or tour tracks of that agency, so of course she has to perform them
like three times a day. thats happening in real life all the time.
i'm totally fine with the Haruka part, it was never a problem for me.
I actually really liked the Haruka part. I didn't think I was going to enjoy the rhythm stuff that much, and her story is nice.
i think Yakuza 6 will probably look the best on PC because there is no anti aliasing at all on the PS4
and everything looks really really really unclean and unsteady.
also its the only game (besides Kiwami 2) that isnt running in 60 fps on the PS4 (Pro).
its even worse on the normal PS4 because you get screen tearing + sub 30 fps.
I'm so glad I never notice any of this stuff. It must be hell.