- Joined
- Jul 27, 2018
Here's a fun exercise: what would any of you cut to save on the budget of Shenmue III compared to the originals?
Genuine question.
EDIT: Actually, in the interest of taking this on in good faith, it's not a genuine question. It's an attempt to make some of you see compromises have to come from somewhere.
Reduce the number of NPCs? Great, then get criticised for having a world that feels spartan and under-populated.
Reduce the playing size to compensate? Great, then get criticised for small towns.
The point is, you can't really win.
Whilst I do completely agree with the sentiment, given the game's limited budget, I agree with the member who said the other day they would have stuck with the Japanese voice track and not pursued an additional English dub. That said, I do not work in video games development and I do not know the complexities involved. Would limiting yourself to one voice track free up enough cash, time and resources to allow yourself to implement voice work for every character? Would it allow you to add other aspects that are currently not in the game? Would facial animations and character models be better? Maybe, but maybe not.