- Joined
- Jul 27, 2018
- Location
- Porto; Portugal
And those magic translations and interviews can't come soon enough also.
I also have no problem with them. they look fine to me. You have to really be paying attention to that to notice imperfections. Forgetting all the rest thats happening in the screenAm I the only one who thinks the mouth animations aren't half bad? Besides Ryo letting out that "AUghHHGH" in the beginning when he is beaten up, and the big muscle guy, the rest of the mouth animations seemed good to me. Especially Shenhua's, hers looked very polished.
If you backed the Blu-Ray for Adam's kickstarter, you're getting one:It would have been cool if they did a short documentary of the development of the game.
I also have no problem with them. they look fine to me. You have to really be paying attention to that to notice imperfections. Forgetting all the rest thats happening in the screen
W-what? Isn't shenmue supposed to become based on alot of supernatural stuff? What about the SWORD and shenhuas powers, and how she literally explodes in the project berkley trailer?the game wont feature supernatural stuff.
Wait...wha?it confirms that all conversations will be voiced but at the same time sadly you won't be able to talk to everybody.
Same...So what's the point of making a shitton of NPCs if you can't interact with some of them? This is the worst piece of news about the game since it's announcement, it seriously impacted my interest in the game. Talking to people is the crux of Shenmue's gameplay.
there is another good part related to this point though...So what's the point of making a shitton of NPCs if you can't interact with some of them? This is the worst piece of news about the game since it's announcement, it seriously impacted my interest in the game. Talking to people is the crux of Shenmue's gameplay.
So what's the point of the non-interactable NPCs? Just pointless fluff? I'd rather they allocated their budget to have 200 NPCs who are fully interactable than 500 who some of them are only eyecandy "pedistrians"there is another good part related to this point though...
the characters you can interact with will have way much more depth in conversations it seems.
they said this is one of the things they were not able to deliver due to budget constrains.
Well, OK, but a simple "Don't wanna talk, foreigner" or any variation of that would've sufficed.there is another good part related to this point though...
the characters you can interact with will have way much more depth in conversations it seems.
they said this is one of the things they were not able to deliver due to budget constrains.