What points did you think were high and low spags?
In my humble opinion -
Highs:
. The majority of the bedroom scene after Ryo gets his ass kicked
. The kid talking about the break-in
. The scene immediately after with Ryo and Shenhua (needs tweaks in places, but otherwise pretty good at showing Ryo is recalling something)
. Shenhua's reaction to hearing Ryo's father was killed
. Ryo preparing for battle at the end of the trailer
. A lot more eye movement compared to The Prophecy trailer, much improved
. Ryo is generally more outwardly expressive than in the previous games
Lows:
. Some, but not all, of the lip sync throughout (I firmly believe that'll get another pass at least)
. The old master (he also has the "bright eyes" thing that has plagued other characters too, though I expect it'll be fixed)
. Eyebrows are basically static in almost all cases ( but they move for Shenhua's reaction and we know they've included it in their facial animation rigging from Dev Room 4 + the survey video)
It's not quite clear cut when trying to distill it down to a scene by scene basis, as it looks for the most part they've established a baseline but paid more attention to some scenes over others.
Generally I think they're just going to keep doing animation passes to build the standard up over time. Bit like layers on a painting. Ensures a more even spread of attention, even if they have marked a few specific areas for a little extra work.