- Joined
- Jul 28, 2018
Yeah, I've been banging that drum for a while. All 3 games drip feed the main plot in tiny amounts.I say Shenmue III "progresses" the plot no differently from the first two games. At the end of Shenmue 1, you really know nothing other than having to go to Hong Kong...and you go to Hong Kong... Then in Shenmue II, Zhu Yuanda isn't seen until the end of the third disc (for the DC version that is), and though his role is small but still significant.
S3 was a lot more successful emulating S1 with Bailu than it was emulating S2 with Niaowu, which means its strengths mirror the strengths of S1 (atmosphere, mystery) and its weaknesses are exposed when compared to S2 (simulation of a busy place, action, characterisation).
If Feng, Sun, Shiling, Niao Sun etc. had a bit more to them, the game would feel a lot more like S2. It wouldn't have taken much, either -- just more than the bare minimum we got. S2 fills the "in between bits" by developing a cast of characters, while S3 fills it with interlocking gameplay systems, which are inherently repeatable and cheaper to make.
I think they did the best they could with what they had. Story and character stuff is expensive to produce. It is what it is!