While it has a nice soundtrack and visual, it highlights my issues with Shenmue III when it comes to cutscene direction. It's like the people in charge of the cutscenes don't know how to shoot a scene. For instance, Ryo and everything is completly unlit in this scene. You can barely see anything. While I know it's because of how the lighting system works... nothing prevent them to add a light probe for aesthetical reasons either. And the scene when Elder Yah is speeking to Shenhua makes no sense. She's speaking to her yet Shenhua is just looking at the moon with Ryo. Both are standing still like nothing. No tension built, no interactions or whatsoever. It's almost as if they put the two 3D models there in still position and just used a cheap camera zoom on them. The good moment though is the boat arrival in Niaowu. I have nothing bad to say about the way that scene is shot... until the characters leave the boat.
Actually, all conversation utilize the Auto Conversation system in Shenmue III usually, except for cutscenes. In AC dialogue, all characters have light probes and reflector board implementations, however in this case it is very clearly intentional to have Ryo in this way, it is classic cinematography especially for martial arts-based storylines.
While I know it's because of how the lighting system works...
Please explain what exactly you mean, because there is no reason for additional lighting to be implemented here, and there is nothing inherent about the "lighting system" in this case.