Shenmue 3 Sales

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So what is the overall data on sales including pc digital and physical I would assume it has made its Mony back and some but not set the world on fire
 
Does it usually take this long to find out ?
There’s every chance we’ll never find out. Iirc, Sega never posted figures for 1/2HD. Generally, I only ever see devs/publishers revealing sales figures if they’ve hit a big milestone (500k, 1m, etc) in a short time span. I think 500k is about as good as S3 can hope for in lifetime sales and it will probably take a year to get there. With that in mind, posting sales figures would likely only lead to negative press (sales right now are probably somewhere between 100k and 200k which most would see as a failure).

Growth for the 16th:
PSN Profiles: 1533->1551 (+1.2%).
True Trophies: 1267->1273 (+0.5%).
PSN Trophy Leaders: 2676->2689 (+0.5%)
Exophase: 1443->1450 (+0.5%).
 
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No. They are pulling reviews from Open Critic. Unfortunately, Open Critic shows only 35% of reviewers recommend the game. Something like that.
 
Man you guys probably keep up with the sales better than the developers and publishers of the game itself. XD
 
50k total player plus the 70k kickstarter? Not too terrible within first 3 months.

This is showing the number of players having at least 1 trophy on PS4. It's not sales people who played the game, including backers. To me the only good information with this chart is the progression.

Edit: not displaying people who purchased multiple games + backers who haven't launched the game yet (I have already 2 friends who haven't started it yet).
 
Growth for the 17th:
PSN Profiles: 1551->1565 (+0.9%).
True Trophies: 1273->1279 (+0.5%).
PSN Trophy Leaders: 2689->2706 (+0.6%)
Exophase: 1450->1456 (+0.4%).


Growth for the 18th:
PSN Profiles: 1565->1578 (+0.8%).
True Trophies: 1279->1282 (+0.2%).
PSN Trophy Leaders: 2706->2727 (+0.4%)
Exophase: 1456->1462 (+0.4%).


Growth for the 19th:
PSN Profiles: 1578->1590 (+0.8%).
True Trophies: 1282->1282 (=).
PSN Trophy Leaders: 2717->2727 (+0.4%)
Exophase: 1462->1466 (+0.3%).
 
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Edit: not displaying people who purchased multiple games + backers who haven't launched the game yet (I have already 2 friends who haven't started it yet).
Yeah, most people buy games faster than they play them and a new purchase can sit around for months before it's actually played. I still have a bunch of unplayed PS2 games sitting in my drawers. Then there are some people who haven't plugged their consoles online for whatever reason.

We can assume that the number of sold copies is considerably higher than the player count based on trophies and then there are the PC sales as well.
 
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Consider also Shenmue is an anomaly, sales-wise. Many fans bought multiple copies
 
Growth for the 20th:
PSN Profiles: 1590->1602 (+0.8%).
True Trophies: 1282->1288 (+0.5%).
PSN Trophy Leaders: 2727->2736 (+0.3%)
Exophase: 1466->1470 (+0.3%).


Growth for the 21st:
PSN Profiles: 1602->1616 (+0.9%).
True Trophies: 1288->1290 (+0.2%).
PSN Trophy Leaders: 2736->2755 (+0.7%)
Exophase: 1470->1473 (+0.2%).
 
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So, does anybody here had a reasonable assumption about the total amount of sales?

I think sales should be somewhere between 156,000 and 247,000 based on growth and initial sales reports.

Growth for the 22nd:
PSN Profiles: 1616->1633 (+1.1%).
True Trophies: 1290->1290 (=).
PSN Trophy Leaders: 2755->2755 (=)
Exophase: 1473->1476 (+0.2%).

Continuous growth (12/10 - 01/22)
PSN Profiles: 851->1633 (+92%).
True Trophies: 956->1290 (+35%).
PSN Trophy Leaders: 1900->2755 (+45%).
 
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I think sales should be somewhere between 156,00 and 247,000 based on growth and initial sales reports.

Growth for the 22nd:
PSN Profiles: 1616->1633 (+1.1%).
True Trophies: 1290->1290 (=).
PSN Trophy Leaders: 2755->2755 (=)
Exophase: 1473->1476 (+0.2%).

Continuous growth (12/10 - 01/22)
PSN Profiles: 851->1633 (+92%).
True Trophies: 956->1290 (+35%).
PSN Trophy Leaders: 1900->2755 (+%).
If that’s the case then that makes me very hopeful for the future!
 
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