If it charts in the top 20 of the NPD then I think we can assume Shenmue IV will be green lit. I assume Deep Silver is all eyes right now seeing how it fares as to whether they want to get involved with IV again.
I hope this isn't another Control moment. (Control did abysmally that it didn't even rank in the NPD...which is a shame because Control ain't that bad of a game but the marketing was abysmal for it.)
My biggest fear is the amount of "Wait, this is actually out?" comments I was seeing in Maximillian Dood's streams and some other streams. Did the game just pass people by?
It might spike a little when reviews hit...or it might spike during the Black Friday sales once most reviews have assumedly hit by that point. Also, no one releases digital numbers so no idea how it will fare digitally.
Control was an awful game. I had high hopes on it pre-launch but there was so much about that game that was off I'd give it a strong 4/10.
-Unforgiving checkpoints which force you to take about 10-30 minutes of your time to get back to if you die.
-Random difficulty spikes in various parts of the game which make no sense.
-Forgettable storyline. The story in Shenmue III was even better and thats saying something
-Random enemy spawnpoints that will one shot you from behind without knowing what hit you
-Even if you level up your health, it has no effect if you get hit as enemies can still kill you in one or two hits
-Final segment of the game is basically fighting off respawning enemies for about a half hour straight. If you die, you start all over again.
-IIRC the game has no difficulty adjustments for easy, normal, hard
If there was a game that suffered in "outdated" game mechanics its Control. I loved the first couple hours of the game, but by the time I beat it, I absolutely hated it. 4/10