- Joined
- Aug 22, 2018
I think the lack of another day on the wooden dummy he mentioned stops any chance at him. 1 touch, and half my HP is gone. Good luck though. May the force be with you.Going live in about an hour if anyone is inclined to watch!
I think the lack of another day on the wooden dummy he mentioned stops any chance at him. 1 touch, and half my HP is gone. Good luck though. May the force be with you.Going live in about an hour if anyone is inclined to watch!
If you have a huge team with people dedicated to improve every asset that is going to be shown to the public is not bad, but with a small budget it is not the best approach. There is also a problem of PR deciding what to show, 2017 trailer could have had much better reception if character faces were not shown. Take the RDR2 1st teaser, it was all environment and every human close up was people with their face covered. The good thing with the dissaster PR that Shenmue 3 has sufffered until recently is that for the first time in years the final game will be an upgrade from the trailers and not a downgrade
I think so too, I've noticed 2 times facial animation was used, it's clearly there, it will be in the final. That demo is likely to appease "no game play footage" for E3, and "we were promised a trial version" which I still love. I think the final should be much better yet.Judging by the visuals seen in the recent Game Informer thread images, I really believe this trial was an earlier version.
It was already amazing visually, but the character models in the Game Informer spread show significantly more detail if you ask me. The texture work in Ryos jacket seems more detailed and his face much more attuned to the original idea we had in-game on DC and artwork.
They are really putting the polish on the graphics last, just as Yu said it would be the last thing he worried about.
He'd need to re-haul the existing system. I keep seeing throws in it as counters after blocks. That means those kicks need different commands. He could only do it in a new game. My hopes are high for Shenmue 4.Adding throws in would be too much to ask as DLC right?
I feel the groundwork for the fighting system is VERY solid. Fight animations are great for the most part. Impact could use work, but there’s enough to feel something. I think a large part has to do with the camera for this new system. Say what you will about the wonky camera from the previous games, but I dug how it floated around. I think for me that’s the biggest thing that makes this system feel different. I do love how the combos animate though ❤
Gonna start this bitch up again right now and with that soothing Shenmue atmosphere...just RELAX.
I didn't claim you did, I was addressing that point and you quoted me. I just don't think that specific timeframe is more relevant than the others like you do. It was their choices that led to that particular moment and it was their choice to show that particular trailer and not a video that focused on something else. The pressure from the community in any case did not have the power to force them, just like Yu decided to ignore everyone and go with his logo.Well, I didn't say that did I? I cited a specific timeframe where Ys Net were under pressure to show more than they felt comfortable with, and eventually caved on.
I think the lack of another day on the wooden dummy he mentioned stops any chance at him. 1 touch, and half my HP is gone. Good luck though. May the force be with you.
People paid to help support a product they though was interesting, not be backseat game designers or tell Yu how to make the game.just like Yu decided to ignore everyone and go with his logo.
Lucky SOBs. But one time I did get sort of half way.Someone here has already defeated him.
Well, I didn't say that did I? I cited a specific timeframe where Ys Net were under pressure to show more than they felt comfortable with, and eventually caved on.
It came at a time where we'd had a few months running of updates light on information pertaining to the actual game, and later skipped months entirely. No events were happening either. There was reliable information PSX 2016 would see a showing that didn't pan out, Yu Suzuki didn't attend MAGIC 2017, and nothing was set to happen at E3 2017 either. The vibe on the Kickstarter page and in certain quarters on the Dojo forums and wider community was that Ys Net weren't showing enough, especially before the delay to 2018. It was getting nasty, honestly, and they read and pay attention to what goes on in the community more than you might think they do.
The *exact* source eludes me because it's been so long, but either Yu or Harry Morishita (SIII producer) said during a Gamescom 2017 interview they were conscious it had been a while since they'd last shown anything, and spent most of the event explaining the temporary visuals to every other games journalist. Cedric wouldn't even put Shibuya Productions' logo on the Gamescom progress video. None of this happens unless you do something under duress, and the pressure wasn't coming from Deep Silver either considering how heavily under wraps the game was throughout 2018, with very few exceptions.
The pressure came from the community. Ys Net conceded, and it blew up in their face. It's as simple as that.
Using examples from after Deep Silver took over the marketing reigns in late 2017 is not really relevant to what I was talking about.
You can switch using l & r bumpersHow do you choose which move to train in sparring? And can it be changed during a session?
I'm pretty sure I went from training Elbow Assault to Counter Elow Assault during a spar...is that because I stumbled across the new combo, or is it because I mastered Elbow Assault?
Woooaaah Thats nice!!
Like any other game man. In game, go to r1 (or rb) menu, then go to the settings TAB and you'll find it ^^How can i switch from 1920x1080 to 1280x720 on the Demo?
I've beat him before when I wasn't recording, I'm gonna have another go in about an hour, gonna post it here.L
Lucky SOBs. But one time I did get sort of half way.
I kept getting that bug but after i turned off DS4Windows it went away.I had a bug where the menu wouldn't go away. I'm gonna go ahead and try the game now to see if that bug is fixed
EDIT: Wow, they actually FIXED that bug! Great job YsNet! Makes you wonder if they saw my let's play as I haven't seen anyone else mention this, haha