TwiceFriedRice
Dojo member since 2001
- Joined
- Jul 28, 2018
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- SkillgoreK
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There are dead zones to help with the transition been tracks.
I heard the Green Market Qr. music during a cutscene yesterday.
That threw me for a loop even more than the darts music did.
Does it make you feel any better that building is cafe?
The dead zones are the awful parts of the transitions for me, they sounds awful and take too long, the game needs dynamic transitions.There are dead zones to help with the transition been tracks.
Perfectly agree.Like I said in earlier thread, we as dedicated fans have been accustomed to associating certain music pieces with scenes or characters in previous games for the last 18 years so it’s hard to disassociate those memories. The dart theme didn’t bother me as much as hearing Fangmei’s theme in a random store in Niaowu. In context that song wasn’t completely out of place but because that piece was so closely associated with the character it felt cheap.
It’s just one of those concessions a limited budget brings.
I had an issue with this in a QTE Event, I happend to get it when out in the rain and the sound of the rain overshadowed the music and sound nearly completely.Another weak point is that the volume is too unbalanced.
The music in the endurance training (horse stance and the punch minigame) is so low that I have to turn the volume of my TV up myself to properly enjoy the music epicness and be motivated to do a series of sessions... and that's how I found out that the music has no loop again and ruined my flow!
With so many non-tweaks, it's pretty clear that no one was specialized in audio programming in the staff. I don't think they were poorly skilled though. I think Yu hired a small team of all-around young developers and asked them to shine in as many fields as possible. The credits will be very interesting to read.
yup the re-use of tracks made specifically for certain areas in previous games is my biggest issue with the game too. Yu Suzuki said they had "100s" of un-used tracks available for Shenmue 3 and yet they re-used mostly Shenmue 1 and 2 tracks. I found it quite annoying.
Yeah hearing Fangmei's theme at the Prize Exchange is maddening. I thought we were going to find out the character was related or something.
Tell you what though if there was one area that absolutely needed the right track, it was Shenhua's home at night and they nailed it. It really helps elevate the conversation scenes.