- Joined
- Feb 29, 2020
You are exposing the players who never beat Shenmue 2. Good job. Jk. Seriously you would have to grind cash in Shenmue 1 and 2 just to even have a complete capsule toy set. Some of the drop rates for the rares would have you spending 900 yuan . I personally save scummed the Duck Race to make my cash. Its more efficient than grinding, but dont act like you didn't need tons of cash in Shenmue 2. Someone missed the whole point of the Forklift job in SM1: you need cash.BAHAHAHAHAHAHAHA
I'm sorry, but didn't we do the EXACT same thing in Shenmue II? I seem to remember grinding for money quite a bit in Shenmue II. Many points where you needed large sums of cash to progress. Almost like cash was the new time mechanic in Shenmue II. It was what? $500 to meet Ren. Then something like another $500 to enter the first important street fight in Kowloon to keep going forward. Not to mention all the money you needed to grind if you wanted to buy moves in that game as some of the moves were pretty pricey.
Sounds like exactly what Shenmue II did to me. Sure, you could criticise those methods if you like. Nothing is above criticism. But to act like this isn't exactly what we did in the previous game (mind you Shenmue II is considered the peak of this series even though it has many of the same tricks in terms of its gameplay) is kinda foolish.
That's the funny thing about saying "this is what Shenmue means to me"...it means something different to EVERYONE. To me, this was no different to what II did. Maybe that's why I had no problem with it. It's the least of that games problems for me.
I'll say this. To me, Shenmue is less about the destination and more about the journey itself. After hearing Yu speak about it more and more...I kind of get it better than ever and understand why it is so personal to him...it's a complete reflection of his journey across China in the process of making Virtua Fighter. It's him reflecting that same journey through a fictional tale. Maybe that's why he is less concerned with plot and more interested in reflecting that journey? I mean I'm not saying its above criticism, but I think that's what Shenmue is to me. It's less about the destination and more about the journey. I've felt that way ever since I first played SII and had that moment of it clicking (if you will)
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