Oh wow, the combat looks terrible. The animations are really low-budget, the reactions to blows are awful.
I guess the difference in quality is even bigger because Shenmue's combat came from Virtua Fighter and the amazing AM2 team. This looks like something very cheap made by inexperienced...
Oh, I didn't even remember that. I think it wouldn't be very far fetched to assume that support may continue for more than a couple of patches then. Depending on how much the team can get fixed. Maybe 2 patches can put the game up to par with the DC/Xbox versions.
I am not saying it will...
PS4 patches usually drops on Tuesdays/Wednesdays, unless it's a big publisher.
I think the game will probably be a fairly decent experience regarding bugs by October. I just hope SEGA keep supporting more patches until it's debugged to Dreamcast levels. If they don't we can probably expect...
At this point I should just accept that characters aren't gonna look like how I imagined them.
This is the sort of natural progression that I was expecting, but it's not the same people working on the game for a decade. AM2 doesn't seem to have anything to do with Shenmue III. I'm not sure if...
Title: Skybox moves along with Ryo (Shenmue I)
Platform: PS4
Title Version: 1.01
Reproduction rate: 5/5
Category: Graphics
Status: Not Fixed
Priority: High
Observed Result: The skybox moves when you input a direction/move the camera around.
Expected Result: The skybox shouldn't move...
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