Also -
@DigitalDuck - I assume you'll at some point post about the fact that you can bypass the Bad Ending in Shenmue II and get to August and beyond?
Wanted to ask if you'd mind me doing a blog post about that little discovery, if you still have pic/vid evidence...
Of course - I still have a save file in 1988 (although that's not exactly proof as you could argue the save file could've been edited). I also can't really make full claim on the discovery - the main glitch was discovered by Fred Bronze as shown in the video below.
I was avoiding posting about it since it's pretty complex and I have to explain a couple of concepts first, but now you've mentioned it I kinda have to.
So get ready for a Did You Know Megapost!
Did you know that if you open the map in Shenmue II while in a certain frame of the running animation, you can move while looking at the map? In this state, you can pass through event triggers, skipping cutscenes and some parts of the game.
Did you know that by doing the map glitch on stairs, in addition to passing through event triggers you can also clip through solid walls? The details of this are complex and vary depending on how you do the glitch.
Did you know that you can use the stair glitch to get into the Yellow Head Bldg. at any time while you're in Kowloon? Once you're in, the game assumes you got in there legitimately and updates the game state accordingly.
Did you know that you can use the stair glitch to get out of the Yellow Head Bldg. after entering it? You can't ask people about ways to make money, as that option is removed from your menu when you enter the Yellow Head Bldg. As a result, you can't work a part-time job, but you can still gamble and pawn stuff. You'll also never trigger the bad ending, as it's only triggered by choosing the Sleep option from your bed on or after July 31st.
Did you know that February 29th exists in the Shenmue universe?
Did you know that if you enter the Dou Niu room having glitched both into and out of Yellow Head Bldg., you'll go back in time? Starting from a new game it takes you to 0/0/00, but you can manipulate it by loading save files.
Did you know that if you continue playing through the game having gone back in time, the game will start to freak out after Rocky Area? Subtitles get corrupted, and more jumps in time occur whenever you choose to Wait, culminating in experiencing Cloud Bird Trail at night.
(video by Fred Bronze)
This video shows some of the things mentioned; not mentioned/shown:
- The bad ending is only triggered when you sleep; as such, without a curfew the bad ending never happens.
- 1988 is a leap year; I let the game run for a (very) long time and then beat the game so I could have a save file ending on February 29th 1988. (I also have a save on February 23rd 1988 just because it's exactly one year after the game starts.)
- The Dou Niu room doesn't always take you to 0/0/00; again, I have a save where it takes you to 1915 instead.
- Things get weird when you continue playing the game past Rocky Area.
I did a half-joke speedrun where I go back in time and then complete the game (the relevant stuff is 1:19:00-1:29:00 and 2:00:00 onwards):
As a final did you know, did you know that giant 0 shown in the video means October? Both September and October show this way, presumably there are no graphics to display them as they were never supposed to be reached. They appear normally in the save screen (although the year fails - it displays as "19 ").
That's eight Did You Knows down in one post; and that's why I'm holding back.