I'm kind of indifferent since it's currently only PS4 and PC. I have a PS4 Pro and a gaming PC but I would have preferred to play it first on my Xbox One X. I'm either going to wait until they port it to XB1 or get it on a deep sale eventually. Shenmue 2 was the reason I bought the original Xbox and I'm bummed that it's not coming out on the XB1 at launch, if ever.
A lot here did get an OG Xbox just for Shenmue 2 but any relationship built with SEGA/YS.net and MS with Shenmue from that era is over. Shenmue's arrival on PS4, Xbox One and PC is strictly business and unrelated to any of that baggage from any of the platform holders in that era. Times've changed.
It's easy for people to ask for [X] port of game but remember that this decision does not come free. It costs devs money and time, YS.net announced their proposal with the kickstarter and (thankfully) they managed to secure the backing on one of the big three (and allowed for stage time at arguably the most prominent place in the games industry). The devs can only do so much at one time and if we've learned anything from other kickstarters like Mighty No. 9: spreading yourself thin early on will only dilute the focus towards the game and it's quality.
Granted, there's been some insight now that Spencer (supposedly) had zero say/influence back then to support games like Shenmue because MS's corporate structure was out of whack but ever since he's been promoted in the last year or so to overseeing the gaming division at MS he can do what other CEO's can w/o seeking permission of others (i.e. studios buyout).
Either way I dunno where that could of lead, i couldn't see a company like MS having a crowd-funded campaign on their stage (because it would raise concerns/eyebrows by many) but I also couldn't see them pursuing it/placing much money towards it because this project came across as expensive/risky.
Only scenario is it'd have to be funded with strong conviction, commitment and passion for this franchsie and after getting multiple parties (and fans) involved: that's actually possible. Even at AA budget the circumstances would've been different. We probably still wouldn't of heard about it (or just knew about it) and the rerelease of 1&2 still would've been up in the air.
Of all the classic revival properties MS have done so far: only Killer Instinct strongly comes to mind as a success this gen. Games like Crimson Dragon (spiritual successor to Panzer Dragoon) flopped and under-delivered hard as a worthy successor. Both were made with a shoe-string budget.
Also remember that back then MS cancelled Phantom Dust reboot because the devs wanted over $5million and they weren't granted that so MS opted for a re-release instead (which tbf was a good outcome but you can see how difficult it is convincing platform holders for investing heavily into old IP's) which is why sega themselves/sony were adamant to fully financing it. It's easy to forget just out of grasp this project was from ever happening but that's how it was.
Also remember folks: the same applies for any Pro/X style upgrades. A lot of testing and work goes into producing these patches (especially for higher-fidelity titles) while Suzuki-san seemed open to the idea: nothing's been confirmed. If you want high
The best thing that you could do if you're really adamant to wanting Shenmue 3 for your platform of choice (Xbox, Switch, Ouya) is to support the platforms it is currently announced for (PS4/PC).
In your case: You already have 2x platforms to choose from, you might as well get some mileage by, you know, using it :) In my case I only own a slim PS4 and a base model Xbox One and will be buying Shenmue 3 for the former, you're lucky you are presented the options to run it at a more demanding level of performance then what my (and for a lot of consumers) consoles can offer.