- Joined
- Jul 28, 2018
The part-time jobs were hardly fleshed out in the previous games. Moving crates from one spot to another using a forklift? Moving crates from one spot to another with another person? Shouting at passersby and competing with takers? Ryo was hardly building a house or running a cafe.
Pretty gimpy criticism in my estimation.
there is still a chance that its even more simplified in S3.
we know that you can chop wood or go fishing but instead of active manually moving
maybe its just a very short looped QTE sequence. like Ryo is just standing in one spot
and all you have to do is pick up wood with one button and chop the wood with another button. no other player controls.
i'm not saying that this is a thing but you can simplify the activities of S1+2 way more.
right now we have no idea what "less deep", " might feel repetitive" or "doesnt feel as fleshed out"
really means. it can mean a lot of things.