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Praying for a leak .... HAHA
Praying for a leak .... HAHA
Why are we obsessed by being coddled after a delay announcement?
I think Spaghetti is the voice of pasta. not reason.C’mon Spaghetti, you are the voice of reason around here most of the time. Are you saying you believe the update yesterday on Shenmue Day was a good decision? We don’t need coddling. All I’m saying is that they missed an opportunity to provide something positive along with the delay. This is promotion/marketing 101.
Exactly this. It's not their fault that a bunch of sensitive whiners got offended by it. It's not their job to make you feel positive about it, that's down to the individual.Why are we obsessed by being coddled after a delay announcement?
C’mon Spaghetti, you are the voice of reason around here most of the time. Are you saying you believe the update yesterday on Shenmue Day was a good decision? We don’t need coddling. All I’m saying is that they missed an opportunity to provide something positive along with the delay. This is promotion/marketing 101.
I don't even think the fact it was Shenmue Day came into consideration. Nor that it was Update #100 either. At the end of the day the importance put on both those are fan-created, and are in no way sacred when actual decisions have to be taken.That's a pretty juvenile way of looking at it. The whole point of public relations is to manage the outgoing information from your organization and spin things in a positive way. Yesterday's delay was covered by numerous news outlets, even non-gaming sites such as Variety, and if you include the "positive" development of an E3 appearance that information would be included in the coverage. Today's news was presented as an afterthought and I doubt that it will even get a mention from most major sites. There seems to have been little to no strategy behind the presentation of the information that has been released over the past two days.
If you see any questioning of their PR strategy, or lack thereof, as a need to be coddled, I'm not sure what more to tell you.
I can’t imagine that the press will not be given some kind of media to accompany their articles. I’m currently taking a break from journalism, but if somebody had asked me to put out a story with no visuals while I was still working as a journalist, I would have told them where to shove it (although I did work in television which kind of relies on visuals more than most mediums). All the same, magazines and websites aren’t going to be too keen to dedicate page space to a wall of text and casual readers aren’t going to be inclined to read it. I can pretty much guarantee that at the very least, the press will be provided with some new screenshots, if not some pre-approved gameplay footage. Aside from magazines and websites wanting imagery, there’s no logical reason that i can see for the devs and publishers not to provide them with it (I get them not wanting people to record the gameplay in case it’s glitchy / buggy, but assuming they can maintain a level of quality control, there’s no reason for them not to allow it unless the game is absolute garbage. If that were the case, letting the press play and report on it would be illogical).
That Variety article says "the game has been in development for more than a decade", FFS ?. Stick to TV guys.That's a pretty juvenile way of looking at it. The whole point of public relations is to manage the outgoing information from your organization and spin things in a positive way. Yesterday's delay was covered by numerous news outlets, even non-gaming sites such as Variety, and if you include the "positive" development of an E3 appearance that information would be included in the coverage. Today's news was presented as an afterthought and I doubt that it will even get a mention from most major sites. There seems to have been little to no strategy behind the presentation of the information that has been released over the past two days.
If you see any questioning of their PR strategy, or lack thereof, as a need to be coddled, I'm not sure what more to tell you.
You'd think... but not much new stuff came out of the Edge and Magic previews. Hopefully this time will be different though.
What we got was a separate update for the E3 news not even 24 hours after the last, but in a new news cycle. If it gets written about (admittedly the story isn't as sexy as a delay so I expect less coverage by default), you've then got your separate "Shenmue III at E3 2019" headline that actually gets noticed.
That Variety article says "the game has been in development for more than a decade", FFS ?. Stick to TV guys.
All the other delay articles I've read have been pretty fair and OK.
I would hazard a guess the intention was to do it this way around, until the leak fucked it all up.I don't want to enter in a debate here, but in my opinion and since we are talking about news cycle, the best way to communicate what we learned in the past 24 hours would have been to announce E3 presence with update #100 and let a couple of days go by before announcing the delay.
I think the leak on Steam just f*cked up any PR plan and activated the panic mode. From a communication point of view, that's the most logical reason I can see.
And if I could peer into the alternate universe where you got your wish, I would probably have a very similar image to show you. The headline would still be the delay.Focusing on the news cycle is one way to look at it, but that's working under the assumption that Update #101 gets enough coverage to drown out the noise from yesterday. If that's what the team was aiming for, their gamble has not paid off as of this morning. As you said yourself, it's not sexy and there's no real information given.
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If you present the E3 info in update #100 you're hoping for headlines as "Shenmue III Delayed; Will be Playable at E3" or something similar.