[RELEASE][Shenmue III] Misc Mods - classic camera, NPC fixes and more..

Joined
Aug 29, 2018
I agree with sparring and xp point. It's so boring and a waste of time. If it is possible to master moves or skills instantly, that would be great.
just download the trainer?

 

rjo

Joined
Jan 1, 2020
@LemonHaze I should have mentioned this before as well but I have issues with turning the camera mod on and off, usually it does not just turn off from the alt+C shortcut or the gui and requires playing with the 2.
Also it locks Nvidia Ansel camera focal length after it is turned off.
I want to use the classic cam but honestly it causes more problems than it is worth and I hope you can find a way to do it with less conflicts.
 

rjo

Joined
Jan 1, 2020
I saw your post but did not try yet. The camera angle is too high for my liking at a glance. I have RTSS installed but it is turned off. I think i remember your mod does not work at all if it is on.
I am not sure if you can have the camera mod switch on only for the free roaming mode, I think if you could have it trigger off for 1st person looking, doors and cut-scenes it would solve some problems.
 
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LemonHaze

LemonHaze

Administrator
Joined
Dec 25, 2018
I saw your post but did not try yet. The camera angle is too high for my liking at a glance. I have RTSS installed but it is turned off. I think i remember your mod does not work at all if it is on.
I am not sure if you can have the camera mod switch on only for the free roaming mode, I think if you could have it trigger off for 1st person looking, doors and cut-scenes it would solve some problems.
That's pretty much what it is in the post I linked you to :). We essentially only start changing the camera when walking/running now. My apologies for the screenshot, it is clipped in a way which looks weird. In-game, it seems to look the same as original :).
 
Joined
Jan 22, 2020
That's pretty much what it is in the post I linked you to :). We essentially only start changing the camera when walking/running now. My apologies for the screenshot, it is clipped in a way which looks weird. In-game, it seems to look the same as original :).
I noticed it didn't interfere with cutscenes anymore and the doors are much smoother. Thank you for giving me the S3 experience I was expecting!
 

rjo

Joined
Jan 1, 2020
I see, if so it sound like it is very playable. It still conflicts with Nvidia Ansel, once the camera mod is activated, Ansel's god camera cannot change field of view even if camera mod is turned back off before Ansel. I am a game photographer
(yeh, I'm making it a thing with this game) so I need control of angle of view at any given point, the first 2 images are examples when I need to zoom in.



Shenmue3-Win64-Shipping Super-Resolution 2020.03.26 - 00.25.28.33.jpgShenmue3-Win64-Shipping Super-Resolution 2020.03.26 - 00.27.18.63.jpg


Ansel in this game at least has it's own problems too, often the HUD does not disable and gets stamped all over the Hi-res image. I have so many ruined shots cause of this. Simply saving and reloading fixes this. I also have a huge load time when accessing save/load menu, like 20 seconds. Not sure if this is cause I rarely overwrite my saves and have at least 50 by now to thumbnail, but it shouldn't be that hard to pull some basic date info from save data. Anyway this is getting off topic but I thought I'd point it out in case you can find a way for the camera mod not to conflict with Ansel, I also have Reshade presets on in case it was not obvious, you don't know the detail you are missing till you try it! On a positive note the unlimited energy fix is a blessing! still haven't tried night fishing yet tho.

Shenmue3-Win64-Shipping Super-Resolution 2020.03.19 - 22.42.46.27.jpg
 
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