Not right now I'm afraid, but I can try and recompile for Windows 7 at some point tonight.So, there is nothing to do in Win 7, right?
First of all let me congratulate you for creating this mod; I'm currently replaying Shenmue 3 with it and I'm enjoying the game a lot. The classic camera mode gives a wider view and I can appreciate the scenery a lot more and as for the no stamina drain it gives much more freedom to explore whitout being constantly worried on working or buying food.To keep things neat, I'm putting all of my mods into one ASI.
You need Forklift (for Shenmue III) and to be running Windows 10.
You may also be required to update your Visual C++ redistributable packages to get running:
https://aka.ms/vs/16/release/VC_redist.x64.exe
To install, extract this archive into `Shenmue3\Binaries\Win64`.
To uninstall, remove MiscMods.asi and the INI file from your `Shenmue3\Binaries\Win64` folder.
Features:
View attachment 6456
- Classic Camera Mod
custom mode is also available, which allows you to modify the camera height, distance and FOV (more variables will be added in the future).- NPC Manager fixes
- No Energy drain while running
- No Walk Only triggers
View attachment 6455
View attachment 6530
To toggle the in-game GUI, press F10.
To enable/disable certain mods at startup, edit the MiscMods.ini file:
INI:[general] open_console=true [mods] retro_camera_mod=true npc_fixes=true no_energy_manager=false no_walk_only_triggers=true dump_herbs=false [npc_fixes] max_loaded_npcs=256 max_visible_npcs=256 max_npc_distance=25000.0 max_npc_trigger_scale=15000.0 [retro_camera_mod] customFOV=55.0 customHeight=25.0 customDistance=455.0 customCameraPitchOffset=-5.0
Classic Camera Mode
Additional key combos for this are:
ALT+C - Toggles classic camera mode
ALT+NUMPAD 5 - Toggles using/setting custom camera values
ALT+NUMPAD 8 - Increases camera distance from player in increments of 10
ALT+NUMPAD 2 - Decreases camera distance from player in increments of 10
ALT+PAGE UP - Increases camera height in increments of 10
ALT+PAGE DOWN - Decreases camera height in increments of 10
ALT+UP - Increases FOV in increments of 5
ALT+DOWN - Decreases FOV in increments of 5
No Energy drain while running
Additional key combos for this are:
ALT+D - Toggles enabling energy drain while running
Source Code
Yes, I've already built functionality for this in UE4 itself and it's compatible with the UE version that Shenmue 3 uses. So it's definitely possible, it's just something I have to start.Could the arcade machines in Shenmue 3 be modded to run Yu Suzuki's classic games like "Outrun, Hang On, After Burner, Virtua Fighter" !?
If that were to be possible it would be amazing.
Sure, I can look to add that in the next version. As for the 60fps lock, it should be possible but I can't make 100% guarantees right now as it could eventually be something that requires a lot of time. But it's more than possible.I was just wandering if there could be an option in the misc mods ini file to enable to play the fishing mini game at any time and if there is any way the framerate could be locked at 60 fps. Anyways great job.
Thanks for the reply.Yes, I've already built functionality for this in UE4 itself and it's compatible with the UE version that Shenmue 3 uses. So it's definitely possible, it's just something I have to start.
Sure, I can look to add that in the next version. As for the 60fps lock, it should be possible but I can't make 100% guarantees right now as it could eventually be something that requires a lot of time. But it's more than possible.
Post in thread 'Shenmue Fan Art' https://www.shenmuedojo.com/forum/index.php?threads/shenmue-fan-art.219/post-123284To keep things neat, I'm putting all of my mods into one ASI.
You need Forklift (for Shenmue III) and to be running Windows 10.
You may also be required to update your Visual C++ redistributable packages to get running:
https://aka.ms/vs/16/release/VC_redist.x64.exe
To install, extract this archive into `Shenmue3\Binaries\Win64`.
To uninstall, remove MiscMods.asi and the INI file from your `Shenmue3\Binaries\Win64` folder.
Features:
View attachment 6456
- Classic Camera Mod
custom mode is also available, which allows you to modify the camera height, distance and FOV (more variables will be added in the future).- NPC Manager fixes
- No Energy drain while running
- No Walk Only triggers
View attachment 6455
View attachment 6530
To toggle the in-game GUI, press F10.
To enable/disable certain mods at startup, edit the MiscMods.ini file:
INI:[general] open_console=true [mods] retro_camera_mod=true npc_fixes=true no_energy_manager=false no_walk_only_triggers=true dump_herbs=false [npc_fixes] max_loaded_npcs=256 max_visible_npcs=256 max_npc_distance=25000.0 max_npc_trigger_scale=15000.0 [retro_camera_mod] customFOV=55.0 customHeight=25.0 customDistance=455.0 customCameraPitchOffset=-5.0
Classic Camera Mode
Additional key combos for this are:
ALT+C - Toggles classic camera mode
ALT+NUMPAD 5 - Toggles using/setting custom camera values
ALT+NUMPAD 8 - Increases camera distance from player in increments of 10
ALT+NUMPAD 2 - Decreases camera distance from player in increments of 10
ALT+PAGE UP - Increases camera height in increments of 10
ALT+PAGE DOWN - Decreases camera height in increments of 10
ALT+UP - Increases FOV in increments of 5
ALT+DOWN - Decreases FOV in increments of 5
No Energy drain while running
Additional key combos for this are:
ALT+D - Toggles enabling energy drain while running
Source Code
I assume you mean every sublevel? ie. all of the parts which comprise NiaowuIs there any way to make it so you auto load every level upon startup of the game? This would be an amazing addition.
Preferably load Bailu and Niaowu, but if you could load everything to reduce the amount of asset stream stutter, that would be amazing.I assume you mean every sublevel? ie. all of the parts which comprise Niaowu
Or do you mean load in Bailu and Niaowu straight away on startup?![]()
Sure I can look into it, there are also some asset streaming things that I didn't give myself time to look at last time which might reveal some more interesting performance quirks in S3 which could help too. I'll see what I can do with the time I have between now and the end of the weekend.Preferably load Bailu and Niaowu, but if you could load everything to reduce the amount of asset stream stutter, that would be amazing.
I just asked Remy if he wants me to do it, he's on the D&P team but I guess he's so busy that he forgot to ask me!Post in thread 'Shenmue Fan Art' https://www.shenmuedojo.com/forum/index.php?threads/shenmue-fan-art.219/post-123284
Tortu-genial has create a version of Shenhua with her original outfit and I was wondering if you or someone in your team that could port the outfit to Shenhua in Shenmue 3 has a mod !?
Thank you very muchSure I can look into it, there are also some asset streaming things that I didn't give myself time to look at last time which might reveal some more interesting performance quirks in S3 which could help too. I'll see what I can do with the time I have between now and the end of the weekend.
I just asked Remy if he wants me to do it, he's on the D&P team but I guess he's so busy that he forgot to ask me!
Just following up on this, will this mod retain Shenhua's head from Shenmue III? Love Remi's work but would be nice for the option to have Shenhua's classic costume while keeping the game art consistent.I just asked Remy if he wants me to do it, he's on the D&P team but I guess he's so busy that he forgot to ask me!
What I suggested for the mod was just to port the outfit and not the full character model; at least that is what I think they understood.Just following up on this, will this mod retain Shenhua's head from Shenmue III? Love Remi's work but would be nice for the option to have Shenhua's classic costume while keeping the game art consistent.
Yeah, I just wanted to clarify so I don't have to bug Lemon about it later on, haha.What I suggested for the mod was just to port the outfit and not the full character model; at least that is what I think they understood.
Hello, sorry if I am being annoyingSure I can look into it, there are also some asset streaming things that I didn't give myself time to look at last time which might reveal some more interesting performance quirks in S3 which could help too. I'll see what I can do with the time I have between now and the end of the weekend.
I just asked Remy if he wants me to do it, he's on the D&P team but I guess he's so busy that he forgot to ask me!
replacements.csv
stored inside Shenmue3\Binaries\Win64
"RYO","A00"
"SHE","REN"
"CHA","LAN"
"REN","SHE"