You'll have to explain how you arrived at Iwao punching a tree = tree protecting Ryo.
Sure. Ryo and Shenhua have previously spoken about how the Shenmue tree by her house feels alive, that it has a spirit and that they feel protected by it, like it's watching over them. Iwao trained at Ternary Spring, and specifically trained under that second Shenmue tree with Zhao Sunming. The game tells us this as we are in conversation with Shenhua, who once again remarks that the tree "protects her." We then see a flashback to Iwao Hazuki in the punched-out section of bark. The game is practically beating us over the head with
this tree has an important connection to Iwao Hazuki, and by extension, Ryo. If all you see out of this scene is "Iwao punched a tree lol," then that's your problem right there. The game is telling you something and you're not picking up on it.
All of this in the context of there being twin Shenmue trees, and the entire game being about the journey of two individuals. I really, honestly cannot believe you or anyone else can't grasp the point the game is very, very clearly making.
That I missed that it was a Shenmue tree is not the point I'm making. As I said, I can obviously see that they share the same assets but in a game that shares so many assets, I assumed it was nothing special when the game didn't make a big deal about it. Much less that it's "Ryo's guardian". Shenhua says that she feels a connection to that tree, not Ryo so, again, how you arrived at your conclusion is mysterious to me.
The Shenmue trees are twins, and Shenhua is the one saying she feels protected by it because it's her village that she's grown up in. Ryo previously commented in Shenmue II on how the Shenmue tree by her house makes him feel. It's pretty clear that this pair of Shenmue trees are intertwined with Ryo & Shenhua's destiny, and symbolise their relationship. There's a theme of Shenmue tree = protection, guardianship, and we learn about that second Shenmue tree in the context of it having special meaning to Iwao Hazuki. It's not difficult to put 2 and 2 together.
I mean, the tree in the photo is pretty obviously thinner and shorter and there's an identical pink tree behind it (another Shenmue tree?). Though, yes, the game makes it obvious that they are the same tree if not for the mere fact that it's the only pink tree in Bailu Village.
I mean, it is clearly supposed to be the same tree, regardless of any visual differences from a photo asset made in 1999 and the full realisation of the tree in UE4 in 2019. Even if it wasn't the same tree, that photo is clearly taken in Ternary Spring, where the second Shenmue tree is located, and the game would still therefore be pushing a very strong message that this tree has a strong connection to Iwao Hazuki, and now, Ryo.
Right, Chai is super important to the story, which is why Ryo needed to act like he had no idea who he was. The information about Longsun Zhao is repeated twice in S3 and both times Ryo seems surprised, even though he already knows this info from Yuanda Zhu. That's why I consider it bad storytelling: because it's redundant at best, and damn near plot breaking at worst. I mean, is Ryo going to learn it for a fourth time in S4 and act all surprised?
Yeah, I don't disagree with you here. I wouldn't call it bad storytelling, just pointless, tedious exposition. I don't see why you feel so desperately that the game needed even more of that when it comes to the Shenmue trees though.
The rest of the storyline is equally poorly told because newcomers would have no idea who the Chi You Men are, or who Niao Sun is and even longtime fans like myself have no idea why they want the mirrors or what they intend to do with the "treasure", or indeed what they think it is, which robs the story of proper stakes. I mean, this is obvious stuff, Raiders of the Lost Ark explains why it would be bad for the Nazis to get the Ark at the beginning of the movie; we're halfway through and still have no idea. Bad storytelling.
I mean, you can think it's bad storytelling. We'll have to agree to disagree there. But if you're a long time fan you really should at the very least know that Lan Di is trying to resurrect Chi You:
Master Chen tells you in the first game ffs. As for Niao Sun, she was literally just introduced, and betrayed Lan Di. Why would we know what her plans are? She's clearly being set up as a main villain in Shenmue IV. There are another 3 Shenmue games to follow, we're about 40% of the way through the story. There's plenty of time for all sorts of further exposition and development on that front.
I didn't say that at all. I acknowledge that it's a Shenmue tree. My issue is with the fact that we're halfway through the story and it seems not to matter much.
I'm really curious as to what you want from the game. Do you want the Shenmue trees to come alive and talk to you, and explain some long story about why they're watching Ryo & Shenhua? Maybe uproot themselves and come along for the journey with Ren & Shenhua? It's literally just a simple plot point of ancient mysticism. Some cool-looking, spiritual trees are protecting the games' protagonists in some magical/mystical way. It's no deeper than that.
Agreed. Which is why you'll have to explain how you made the leap from that to "this tree protects Ryo".
Because he and Shenhua say literally exactly that throughout Shenmue II and III. That the Shenmue tree feels alive, has a spirit and is "watching over them." Then a second Shenmue tree is introduced, Ryo is taken aback by its connection to his father, and Shenhua once again reiterates "I've always felt protected here." It's not a complex point the game is making, I have absolutely no idea why you have so much resistance to it. It's like you're willingly ignoring it because you're mad you didn't pick up on it when playing or something.