Just finished Shenmue 3 last night, I must say that I understand that some of the issues were caused by limited budget and things related to it, but here are my fresh opinions:
-I really liked environments, a lot of attention to details, I've enjoyed just walking around and looking at stuff.
- I like the sparring system, something that i felt was lacking in previous Shenmue game,the fact that you can spar with multiply opponents also an improvement.
What I didn't like:
- The stamina system, I didn't like it since the demo and didn't like it in the end. Wasting stamina while running, doesn't recover after battles, have to waste money on food and more on snake tonics, While it is an interesting and experimental idea I think it should not have been implemented in the end. At least, I felt like wasting time just buying food and making money to buy more food again and again. and it made it only more annoying.
-Fighting system, never got to like it in the end , and I think previous Shenmue's system were much better.
-Story. Another main issue, is a story progression I felt like it was lacking compared to previous Shenmue games.
Basically, it was more of: Find thugs,beat thugs,move to another location, repeat. Very simple and basic.
Not much time spend on side characters, I didn't find myself attached to characters like i did to in previous games.
Most of the time you just wandering around asking about thugs, but when you finally find one you get your ass kicked and have to find an martial artist to tech you a special move to defeat them, which i thought was silly.
And then when you move to Niaowu it is just a copy of the same scenario like it was in Bailu again, find thugs, get your ass kicked, learn new magical move, beat them up.. Ending was a disappointment. But the most disappointment was the lack of actual progress, I really hoped to finally find more about Ryo's father in Bailu and answers many more questions..
Also why was Chai even there? And what was with that Shenhua's special move thing, where did that came from?
-Environment, while I liked the environments overall I thought that they lacked variety, The areas within a location looked very similar to each other, same buildings, same design. While In Shenmue II you could easily tell one area from another. And the lack of NPC's especially in Niaowu were very noticeable.
-Music, a lot of reused tracks.and most of them felt more of like a placeholder.
-Maybe it's just me, but I didn't used to the new QTE's they were too quick and I ended up failing most of them. While I almost had no problem with them in previous games.
I'm sorry if i'm being negative here, In the end I still enjoyed the game, but not as much as Shenmue I/II. I still glad that we got the game after all the time and while I understand budget constrains I still think it has a lot issues that could have been improved.