B-Man
Joined: July 2003
- Joined
- Aug 20, 2018
- Location
- The Twilight Zone
Exactly this. Sorry Peter, but it's not my issue that the day one/pre-release patch didn't live up to my expectations. It's your issue that it did. You must have awfully low standards if you're satisfied with a patch that brought the game from God-only-knows what state to the broken mess we have right now.I vehemently disagree with the statement “If it didn't live up to your expectations, then that's your issue”. No, it's the issue of every Shemue fan who wished to see the games treated respectfully and to their potential. Yes they received a day one patch, that is a fact, but it was a woefully under-baked one for two objectively bad ports. I've experienced things during my play-through of S1 on PS4 that I have never dealt with in 13 completed save files on my DC and S1 sounds like the best of the two parity wise!
A resolution bump, the ability to save anywhere, use the analogue stick and trophy support does not make up for it and nor should it have to. I take no pleasure in saying that but it's the truth based on my experience so far and by the sounds of it, many others.
Even John Linneman from Digital Foundry has gone on record as stating that Sega gave him a list of things not to mention in his analysis of the collection and that there would be a day-one patch addressing these issues. So Sega basically lied to reviewers and other YouTubers/journalists so that they would only sing the port's praises and ignore its abundance of shortcomings.
As a Shenmue fan, I want what's best for the series. I can't believe how many fans are happy with the way this situation has turned out and go out of their way to defend it. After all these years of nothing, we deserved better than this. Sega should be treating Shenmue with the respect that it deserves and not shortchanging both longtime fans and newcomers alike.
I myself didn't experience any gamebreaking bugs throughout my playthrough of Shenmue I. However, it still has many audio/music issues that definitely did take away from my experience (PS4 version). Obviously whether or not these things bother you depends on the person but it can't be denied that they are there. It's not random. It's currently like that 100% of the time. Was it really too much to ask that these games play and sound exactly like the original versions, just running at a higher resolution?I think the problem is that different people are having different experiences with the bugs. I'm about halfway through Shenmue 1 and have only experienced maybe two or three minor bugs that were in no way gamebreaking or took away from my experience. So from my point of view, things are not as grave as I've been reading. However, if I had issues like some people who have posted, I'd probably be more upset. So I can see both sides.
To be clear, it is disappointing that there are ANY bugs and I'm not giving them a pass.
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