- Joined
- Nov 24, 2019
Ok but you’re just wrong. Pixel art (what SNK and Capcom are famous for) is extremely laborious. So is trying to do 3D like LA Noir. That does not make 2D more expensive than 3D, hence why indie studios make 2D games for hundreds of thousands of dollars and AAA devs make games that cost hundreds of millions. And that’s just factoring in the art side, it’s exponentially more expensive to script and code in 3D. You’re talking to a game developer here, I know what I’m talking about. If you think it’s cheaper to make a 3D game then I invite you to give it a try.
And "extremely laborious" = a lot of money. More time, more money.
3D cuts that down. Arc System Works is proof of that.
Dont confuse minimal 2D indie sprite work with what fighting games have to do regarding 2D.
No one said anything about 2D open world games so thats a moot point.
Thats why I said initially it depends on the game. And specifically for fighting game genre, this is fact. 3D is cheaper.