Am I blind or is there no option to turn off fast travel in Shenmue 2? I swear there was a way on Dreamcast.
There isn't as far as I remember (not got to S2 yet but I'm sure there wasn't on DC) - it just gives you the option to fast travel in certain situations, but you can always choose not to.
So...yeah! I got the game on Wednesday (a day late from Amazon, despite me pre-ordering it the first day I got paid after the announcement in April) and having a great time revisiting S1 so far. Unfortuantely I did run into the cutscene issues some people have mentioned - during the Fuku-san sparring/Ine-san letter cutscenes the camera was focused on the ground outside the Dojo/on Ryo's Sega Saturn, respectively (I had played Space Harrier on it the night before, which I suspect has something to do with this glitch), this is a pretty major thing that needs to be patched out as priority really, I get that we live in an age of Day 1 patches/'oh we can fix any glitches later', but it does slightly irk me that something like this crept into a final release...
The new UI/menus are also great in many ways, but do come off as a bit lazy/cheap looking in others. Again, there are issues with this too as after using the cassette player, the icons for this remained on screen (battery gauge and all) and just wouldn't go away- even during the 'Nozomi's confession' cutscene in the park, which ruins the mood a bit
Not to sound like I'm shitting on the game mind - I appreciate that the budget was likely only so much, and d3t have done a great job - I just hope things like this, and other things like sound effects not always playing/FREE music being too quiet etc are addressed and fixed. Otherwise, it's great to play the game in widescreen and with quicker loading times (it is weird not hearing the Dreamcast whir and make a racket all the time though!)
Random changes/cool things I've noticed so far:
- The Super Ball capsule toys are now just 'Balls' - are these copyrighted now or something...?
- You automatically get the Passport animal toys in your inventory at the beginning! A nice touch, as I wondered how they'd handle this
- Some of the cassette tape covers have been re-drawn completely
- The poster that had the Mary and baby statue on it now just has a violin. Makes sense, considering what it is advertising:
http://www.phantomriverstone.com/2018/05/mystery-posters-on-dobuita-street.html
-Each phone number has had the last number taken off it - apparently this is because they are actually real phone numbers, and people in Japan kept getting called repeatedly after the release of the first game back in the day? Obviously this affects the cutscenes when Master Chen's number is spoken out loud - the '7' is literally edited out.
I've only just reached 'Disc 2', so kinda taking my time right now. Does anyone else agree S1 is kinda really stingy with money at the beginning? (and obviously no way to make any until 'Disc 3') - this might have been something to adjust for a re-release, as during the periods of waiting around you can't always just spend loads on capsule toys/arcade games or whatever. But then I do always go and buy every cassette tape