This works ok on today's new PS4 patch 1.03, so I hope it works on the PC version too.Seems like Patch 6 is introducing a brand new issue with cutscenes where Ryo stands still while other animations around him play. Someone on the steam forums recorded this and i stumbled across it myself and took a photo
View attachment 1386
Hopefully this is fixed once its out of beta.
Tested this scene on the latest patch for PC, works normally for me.This works ok on today's new PS4 patch 1.03, so I hope it works on the PC version too.
Can see them still working on a development build in SteamDB, so we've got at least one more patch on the way for PC.
I just submitted an official bug report to SEGA yesterday about the music being too loud when notebook is open in Shenmue 2, but I only have the PS4 version. I am wondering if this new audio fix is addressing that issue specifically. Can anyone with the PC version confirm?Shenmue Patch 7 is live
PC Patch Notes v1.07
Audio
• Fixed an audio issue in one area in Shenmue II.
Controls
• Fixed an issue where running kick and punch couldn't be performed with a keyboard during a free-battle.
https://steamcommunity.com/app/758330/discussions/0/3104564981102678135/
Shenmue Patch 7 is live
PC Patch Notes v1.07
Audio
• Fixed an audio issue in one area in Shenmue II.
Controls
• Fixed an issue where running kick and punch couldn't be performed with a keyboard during a free-battle.
https://steamcommunity.com/app/758330/discussions/0/3104564981102678135/
So far it hasn't. Maybe it'll come out later today.Anyone know if the hotfix 1.04/Patch 7 also made it to Xbox One?
I just submitted an official bug report to SEGA yesterday about the music being too loud when notebook is open in Shenmue 2, but I only have the PS4 version. I am wondering if this new audio fix is addressing that issue specifically. Can anyone with the PC version confirm?
Dang. Oh well, thanks for checking.No change, it's still too loud.
Dang. Oh well, thanks for checking.