Random Gaming Thoughts

I don't understand how people can hate MGSV (either one) yet love MGS3. That's like saying you can't stand spag bol, and in the same breath go onto tell everyone how your favourite scran's dung beetle butties.
 
I don't understand how people can hate MGSV (either one) yet love MGS3. That's like saying you can't stand spag bol, and in the same breath go onto tell everyone how your favourite scran's dung beetle butties.
Mmm in my case I love MGSV gameplay, like crazy, but I hate the plot like it was biggest Kojima shit (alongside MGS2 and Peacewalker). MGS3 has the best script of the saga in my opinion, and they burst the Big Boss potential y all the PSP sequels
 
I enjoyed MGSV's gameplay a lot, it was just everything else that I didn't like about it. The music for example, was so dry and forgettable compared to the first three MGS games. Then there's the boss battles, which were severely lacking.

As for Peace Walker, that game's got the second worst story in the entire series. The villains were so bad in that game and pathetic and nothing major felt like it happened in the game at all. It was basically a Monster Hunter game during boss battles and since I've always never liked those games didn't enjoy the boss battles. I enjoyed the stealth up to a point but the map design was a bit uninspired.

I think Ground Zeroes was better than MGSV itself.

I personally think MGS4's story was worse than MGSV's simply because it's shoved in your face all of the time and is full of so many bad scenes and badly written dialogue. After how amazing MGS1-MGS3 were it was the biggest let down in gaming for me, ever. Kojima's perfect streak was broken. Never been more disappointed in a game ever.
 
2019 is going to be so exciting for new video games. It probably has more games I'm genuinely excited for releasing than most other years. Aside from Shenmue 3, there's Resident Evil 2, Trials Rising, DOOM Eternal and Gears 5. That's just nuts.
 
I'm really liking 428 shibuya scramble, but fuck, the game drags a lot, most of the text is cool, and gives a nice flavor to the story.
But it just keeps going and going, not sure if I'm not gonna can it, the text speed is SLOW, having to backtrack sometimes is SLOW, the UI is slick, but man, it drags a lot.
 
I enjoyed MGSV's gameplay a lot, it was just everything else that I didn't like about it. The music for example, was so dry and forgettable compared to the first three MGS games. Then there's the boss battles, which were severely lacking.

As for Peace Walker, that game's got the second worst story in the entire series. The villains were so bad in that game and pathetic and nothing major felt like it happened in the game at all. It was basically a Monster Hunter game during boss battles and since I've always never liked those games didn't enjoy the boss battles. I enjoyed the stealth up to a point but the map design was a bit uninspired.

I think Ground Zeroes was better than MGSV itself.

I personally think MGS4's story was worse than MGSV's simply because it's shoved in your face all of the time and is full of so many bad scenes and badly written dialogue. After how amazing MGS1-MGS3 were it was the biggest let down in gaming for me, ever. Kojima's perfect streak was broken. Never been more disappointed in a game ever.

Only thing I would amend would be PW being underrated and Kojima having hands tied by Konami. You could see in PW and GZ when he actually cared/tried. He apparently didn't want to do MGS2, let alone 3, but at least he put some of his career best effort into them. Then MGS4 got the snowball rolling. really wish Fukushima could've taken more of Kojima's role at that time. So happy he is freed up now...
 
Kojima didn't have his hands tied. If anything, he was continually given extreme leeway by Konami. But he is, to some extent, a perfectionist, which means he's rarely completely happy with what he's done. He always thinks it can be better. So he keeps working and working during a project, spending more and more of Konami's money in the process. In the case of MGSV, that meant that he was eventually spending so much money that Konami had to be realistic about things and cut it off at a certain point, releasing the game as it was.
Can you really blame them? In the end, they have to put out a product with realistic expectations for cost vs. gain.
Eventually Kojima was spending too much of their money, so they had to cut him off. And then he made himself out to be a victim in the public eye, so now Konami is viewed as a villain of some sort (seriously, I looked at the comments under an article about Zone of the Enders the other day, and someone actually called them a "plague on society." I'm sorry, what?).
Don't get me wrong, I really like Kojima as a creator, but all the apparent drama behind the scenes of his leaving Konami was honestly more his fault than theirs. But because he's a known name and a face while Konami is just a faceless, soulless company, they get branded as the badguys. It's all a little silly.
 
I was disenfranchise by MGS4, only to be teased back out by PW (perhaps why i believe it underrated because I did not expact to enjoy much at all). Don't presume I'm buying into the media narrative...?

Further elaboration without a wall of text, which I could easily do on the subject:

Personally believe his hands were tied since MGS4. PW was an anomolous apparition, but he was unhappy working on Metal Gear for years. Gameplay in all games is fun because him and his team are too professional not to mkae a fun game to play. Essentially laughed straight into faces of the cash cow with deliberately bad stories for the last two major canon home console entries.
 
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Deliberately bad stories towards the end as opposed to the accidentally bad stories throughout?
 
Deliberately bad stories towards the end as opposed to the accidentally bad stories throughout?

Deliberate toward end because the trilogy was over. Remaining questions were pointless; no need to go beyond 2011 past the Big Shell incident in Solid's timeline. Granted, the story was already wacky Metal Gear flavor, yet 1-3 felt much more refined tact than the self-depracating and outlandiish self awareness of MGS4. As far as MGS5--to say the least, even Naked Snake isn't a creative bottomless pit despite being somewhat of a better characterr than Solid.... I digress. I'll pause for now because I need time to better clarify my thoughts on Phantom Pain to myself, let alone posted online.
 
MGS games require you to forget what you just saw/heard to pretend the story's any good. From what I've seen, there is absolutely no game in this series where an exception is made.
 
MGS games require you to forget what you just saw/heard to pretend the story's any good. From what I've seen, there is absolutely no game in this series where an exception is made.

This doesn't really make sense to me, but maybe it does to those who haven't completed any or most of them...?
 
I want this shirt. :(

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just read about the ps1 mini they are coming out with. its going to have 20 preloaded games.

i guess it depends if they include any rare/expensive ps1 games but $99+ sounds like a rip-off.

( dont ask me why but only two PS/1 games I want to reply are fear-effect 1/2)
 
There is no announced game - Shenmue III included - that I've been looking forward to more than The Wolf Among Us Season 2.

@Let's Get Sweaty you know what to do!

EDIT: @xatruio I've completed the four (three technically? ?) Big Boss entries. So yeah, I'm only halfway through, and I'll probably end up leaving it there.

I get that it's kinda hypocritical considering I'm into comics, but there's just so much that doesn't sit right with me. Too serious one moment then overly silly the next. I'd understand if this happened from game to game, but it happens within scenes themselves. The lack of consistency is just terribly off-putting.
 
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....Yeah... I've been looking forward to "season 2" of The Wolf Among Us since beating the original.
I sincerely hope that it can be salvaged somewhere down the line.
 
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