The health always goes down at the same rate, whether moving or not and goes down faster when running.
When I was in the Rose Garden and my health was going down while standing still, that's when I clued in.
@Peter I would be lying I said if I didn’t find some dark humour as you became more and more exasperated as you continued to fail picking the correct animals. If it’s any consolation I failed 4 times and had to go back to same stores and try process again. I’m curious if you’d think you’d eventually have got it without resorting to looking it up?
Again, another issue that would come down to QA and feedback, which may have slacked towards the end of the game (given the other examples such as the Cave comment).
I've found the QTEs more forgiving with each new play through. In retrospect, they alwasy were probably too short, but after doing the same ones for 20 years, we;ve revised memories a bit haha. In fact, the CQTEs in Shen2 DEFINITELY gave me fits as a 13 year old.
The QTEs also don't seem to register an immediate input. How many times have you missed even though you pressed RIGHT as the QTE popped up? It's happened to me many times. They're buggy.
The thing I didn't understand is why the QTEs for QTE Title and Excite QTE work exactly the way they always did, but the actual in-game QTEs were butchered like that.I can concur this also happening to me. I think it’s abundantly clear it wasn’t play tested thoroughly enough because I can’t imagine this issue along with brutally short timing window not being highlighted.
The thing I didn't understand is why the QTEs for QTE Title and Excite QTE work exactly the way they always did, but the actual in-game QTEs were butchered like that.
Big feature with Yu Suzuki on the games of AM2 (Hang-On, Space Harrier, Out Run, Virtua Fighter, and Shenmue 1 and 2`0, the challenges of crowdfunding, and completing Shenmue 3.