Don't forget Epic. Not everybody have a PS4.
It was #3 behind Borderlands and I dont remember what other AAA game. That means sold better than the little games of the store. Those are good news, because it means that at least sold a decent amount, not something like "3.6k copies".
But their top isn't refreshed often and considering how old some games are there despite any sales, you can bet it's easy to break in that top despite low sale numbers.
Don't forget Epic. Not everybody have a PS4.
It was #3 behind Borderlands and I dont remember what other AAA game. That means sold better than the little games of the store. Those are good news, because it means that at least sold a decent amount, not something like "3.6k copies".
YSNet likely got more from the Epic deal than they would have from PC sales and in many ways it could work in their favor due to anti-Epic gamers picking the game up on Steam to express their distain for exclusivity deals.But the Epic deal means unless they sell more than what was pre-funded, those sales basically amount to $0 of additional profit and would also possibly lessen Epic's interest in another installment.
Being available on Steam will absolutely make a difference, but having been available on Steam from launch would likely have yielded fewer overall sales.The sooner Shenmue gets released on other platforms, especially Steam, the better. Then, we can have a real discussion on what it's sales numbers mean. It won't ever push huge numbers, mainly due to the quality of the game itself more than anything (it's an a over-ambitious budget title and it shows). However, if you think being available on Steam isn't going to make a difference, then I don't know what to tell you.
Having said that, I still have serious doubts of the viability of a Shenmue 4.
Being available on Steam will absolutely make a difference, but having been available on Steam from launch would likely have yielded fewer overall sales.
Assuming the exclusivity deal is for 100,000 copies and there are an additional 50,000 sales on Steam when it launches in November, we’re looking at about 150,000 PC sales.
If the game had launched on Steam without the exclusivity deal, I doubt it would have broken 100,000 sales (based on sales of Shenmue 1 and 2, which, on console at least, sold better than Shenmue 3).
Although an unpopular decision with some of the fan base, from a financial perspective, the Epic deal made a lot of sense. It will probably end up leading to them making more than twice as much through PC sales than they would otherwise have made.
Yes. I was being optimistic to point out that in all likelihood, even a successful Steam release in November would lead to lower overall sales than if the game had launched on Steam straight away.50000 sales sounds really generous.
It wont get that many.
It might be lucky to sell 10k copies.
Delayed launch are tricky. Launch day abd date means your game enjoy sales from hype and novelty. Delay works only if your game benefited a strong word of mouth or critical reception.
Shenmue III benefited from none of that. The game wasn't getting a lot of press before launch, it's getting nearly none today. By the time it launch in November, it'll just be forgotten... Well unless Deep Silver announce that backers wont get a Steam key at all, which I expect to happen.
I think Shenmue III on Steam will sell 10,000,000,000,000,000,000,000,000,000,000,000 copies. Meanwhile, Epic only gave it one sale. The copy I bought.
Means about as much as the other in guesses in here, @GhostTrick.
Wait... FUCK Epic cancelled my Shenmue 3 sale... Guess there really is just one sale.I think Shenmue III on Steam will sell 10,000,000,000,000,000,000,000,000,000,000,000 copies. Meanwhile, Epic only gave it one sale. The copy I bought.
Means about as much as the other in guesses in here, @GhostTrick.
While it would piss off a small minority this could certainly be a viable option given this is just about to get off the ground. If they pumped in decent funds then it could make all the difference.Here it is:
The fact that they don't want the dev's IP is a big deal, because very few publishers will be interested in fully funding a Shenmue game while SEGA owns (and profits) from it.
Deep Silver were willing because they only part-funded the game, and possibly because of their existing relationship with SEGA.
Ultimately I don't think Shenmue's ever going to be a big money-maker, and if Deep Silver don't want to go another round, someone like Epic, who are so willing to pump money into developers without much (guaranteed) return, could be one of the few options left.
If the total sales across PS4 and PC aren't abysmal then maybe, as this is a multi-platform venture. Of course they care about boosting users/sales on their store, but I still think publishing Shenmue IV would buy them credibility and positive PR, in a way that not many games can, because of the cult fanbase, the legacy, Yu Suzuki etc.The question is would they go for Shenmue if the sales numbers were low on their store for Shenmue III?
Well positively it met expectations so it could well be something viable then.If the total sales across PS4 and PC aren't abysmal then maybe, as this is a multi-platform venture. Of course they care about boosting users/sales on their store, but I still think publishing Shenmue IV would buy them credibility and positive PR, in a way that not many games can, because of the cult fanbase, the legacy, Yu Suzuki etc.
Here it is:
The fact that they don't want the dev's IP is a big deal, because very few publishers will be interested in fully funding a Shenmue game while SEGA owns (and profits) from it.
Deep Silver were willing because they only part-funded the game, and possibly because of their existing relationship with SEGA.
Ultimately I don't think Shenmue's ever going to be a big money-maker, and if Deep Silver don't want to go another round, someone like Epic, who are so willing to pump money into developers without much (guaranteed) return, could be one of the few options left.