- Joined
- Sep 29, 2018
- Location
- Wherever that last Niaowu herb is...
- Favourite title
- Shenmue IIx
- Currently playing
- Sonic Colo(u)rs: Ultimate
This looks like a Dreamcast game upscaled to 1080p. In other words, this looks almost exactly what i would have expected Shenmue III to look like. :)
If nothing else, it really feels like the Dreamcast is still thinking. Even in 2019. I hope Cedric can fulfill his wish and get this ported to the DC somehow. The nostalgic feeling is real.
I dont know if I'm ready for 8-27. Too much emotions to comprehend all at once.
No, don't panic.what's up with "Bailu Village being one of the two main areas" ?!!!
are they seriously scraping the most important area in the game now?
Wait, he said he wanted to make a Dreamcast version!? So far fetched, yet oh so tantalizing!
If they have made a better overall game by spending time making 2 areas deep, engaging and true to Shenmue that's fine by me.what's up with "Bailu Village being one of the two main areas" ?!!!
are they seriously scraping the most important area in the game now? that's utterly unacceptable.
what's up with "Bailu Village being one of the two main areas" ?!!!
are they seriously scraping the most important area in the game now? that's utterly unacceptable.
The achievements don't quite reflect this. Some side activities like fishing and herbal medicine collection appear to be something you can do, but I fully expect Baisha to be smaller and more linear that Bailu and Niaowu are appearing to be.I think Baisha never was supposed to be an explorable area.
The achievements don't quite reflect this. Some side activities like fishing and herbal medicine collection appear to be something you can do, but I fully expect Baisha to be smaller and more linear that Bailu and Niaowu are appearing to be.
i hope there is some misunderstanding here.No, don't panic.
Baisha is probably just not as robust as the others and probably more heavily story oriented. We know there's a third area of the game from the achievements.
supposedly they were planning to have minigames/activities in it just like all other areas.I think Baisha never was supposed to be an explorable area.
The achievements don't quite reflect this. Some side activities like fishing and herbal medicine collection appear to be something you can do, but I fully expect Baisha to be smaller and more linear that Bailu and Niaowu are appearing to be.
IIRC, he said something like it would be something he wanted, but immediately followed that up by saying he understood it was completely impractical commercially.
I mean I think it'll have more than Guilin in II, because you can actually participate in side activities judging from the achievements, but Baisha is the climax of the game so I think it'll be shorter/more railroaded than Bailu and Niaowu.Like Guilin was to Shenmue II or not quite that small?
Ultimately, much like Shenmue II, each geographical location won't be equal. They'll have a lot of similar elements and features, but they can't all be as fleshed out as each other.i hope there is some misunderstanding here.
i don't think of Bisha as a small area or a less robust than others.
it's the most important area with many new ideas planned for it with unique structure and important major plot events etc etc... scraping that would hurt the game tremendously.
Look at the completion achievements - they're defined by location. If Niaowu/Chobu was the end of the game, that would be the completion state achievement; it wouldn't have a separate one. Same with the herbal medicine and fishing, the achievements are grouped as three all defined by the geographical location of the game.The achievements never specify Baisha though, only if you complete all. While you claim there's no logic to give an achievement for finishing "both" areas, it's even less logic to give one for two areas but not the third one unless you completed both at 100%.