The game isn't lazy either, to me a lazy game is one that is broken as hell and doesn't work
I don't think this is quite right. Devs can work hard and still fail because of external factors that derail a project. Often the project is just not scoped correctly (I've worked on many of those) and that can cause the end result to suffer. A lazy game is one where it is obvious they phoned it in. They rehash, reuse, or otherwise do things as simply as possible. There are a lot of shovelware games that kind of fit this category. They just get pumped out with no creativity, barely playable, and just uninspired overall.
That being said I think "Lazy" here is a loaded term. We obviously can't say S3 is a lazy game, but for some aspects it does feel that they didn't put in the same effort. Perhaps a better way to say it is they deprioritized those aspects in favour of others due to a limited budget. But it is fair to call
some aspects of the game lazy as a way of calling out that you don't agree with how those areas were deprioritized. I think that's what is being meant by using lazy design as an example for S3, it's not a slight against the efforts of the Devs.
That's the beauty of a subjective art. Thats what it is at the end of the day, you can spin something however you want but it's all subjective, be it one word or an essay.
Sorry this point irks me. I don't believe that anything is purely subjective. There is a subjective layer or component to every work yes, but there are also objective components. Art is a craft, and we can determine objectively the quality of the craftsmanship at the very least.
This is different from personally liking something. You can like things that are bad and dislike things that you recognize as good. But especially with games, where the functionality of gameplay is factored in, I don't think you can say it's purely subjective.
This is not meant to criticize S3 btw, or even games in specific, I'm talking in generalities. I just strongly disagree with the perspective that all art is subjective.
What I hope is while of course Yu takes onboard the criticisms he makes what he wants to. Hes made a game for the fans. Let him go off and make what he wants to.
Yup, definitely agree with you. At the end of the day he needs to make the game he wants to make and not what he thinks fans or casuals want. That will only water down the game and fill it with compromises that will make few of us happy.